When you get the smuggler wildcard for example you could search for wine and it would search for all buildings crafting wine.
26-06-2023 -
Activity
Newest / Oldest
Aron Pietron
Status changed to:
Done
Davy Jones
When you get a wildcard blueprint, its not easy finding the building you want if you don't have all the building names memorized. It would be nice to have an option to search for buildings by what they produce (e.g. porridge, copper bars) rather than a title only search.
Merged with:
Searchable products when picking blueprint
A
Hi. I just did a map where I could choose a blueprint out of all available. I noticed that what I really wanted to search on was not the type or name, but a specific product type (fabric in this case).
Could you add in so that the product list of all the blueprints also are in the search parameters? This game I chose poorly because I forgot that Granary could also produce fabric and other stuff I needed, and I went with weaver instead as I filtered for industry (not a big problem, but a small annoyance).
Thanks for your time, and I really enjoy the game so far. This is one of the first games where I've played for this long without needing to make some UI complaint. So good job!
Activity Newest / Oldest
Aron Pietron
Status changed to: Done
Davy Jones
When you get a wildcard blueprint, its not easy finding the building you want if you don't have all the building names memorized. It would be nice to have an option to search for buildings by what they produce (e.g. porridge, copper bars) rather than a title only search.
Aron Pietron
Merged with: Wildcard Blueprint search by item.
Aron Pietron
Status changed to: In progress
Aron Pietron
Merged with: Searchable products when picking blueprint
Hi. I just did a map where I could choose a blueprint out of all available. I noticed that what I really wanted to search on was not the type or name, but a specific product type (fabric in this case).
Could you add in so that the product list of all the blueprints also are in the search parameters? This game I chose poorly because I forgot that Granary could also produce fabric and other stuff I needed, and I went with weaver instead as I filtered for industry (not a big problem, but a small annoyance).
Thanks for your time, and I really enjoy the game so far. This is one of the first games where I've played for this long without needing to make some UI complaint. So good job!
I second this, would be very useful if I know I need a type of resource and want to look at all the options that I could choose