I have a 32:9 gaming monitor and the left & right UI elements are anchored to the left and right edges of the screen. It would be great to see the UI adapt to these ultra-ultrawide resolutions by using different anchor points for a more centered UI.
Problem: On ultra wide monitors (samsung odyssey g9 for example) it is very uncomfortable to turn your head to the left or right to interact with the interface.
Suggestion: possibility to shift interface from the edges to the center, in percent/pixel. Example implementation can be taken from Dwarf Fortress.
Also worth noting that this kind of forces me to play windowed mode centered in the middle of the screen as-is. 🥲