There is quite a large gap on the higher difficulties between playing tall (only opening 2-3 glades all game) and playing wide (opening loads of glades). The higher difficulties are almost always easier to play tall, because it allows you to control the threat of the forest and almost marginalize it.
Could we have cornerstones that instead of giving bonuses on opening glades that would also give bonuses retroactively for glades already opened?
Hey there! Since this suggestion was posted, we've added quite a lot of new cornerstones and smaller perks chaning the way you explore the forest (Hostility reduction, bonuses to glade explroation, retroactive effects), plus we introduced some additional systems (namely Foxes and their special ability + firekeeper effect).