Cornerstones that reward playing wide

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There is quite a large gap on the higher difficulties between playing tall (only opening 2-3 glades all game) and playing wide (opening loads of glades). The higher difficulties are almost always easier to play tall, because it allows you to control the threat of the forest and almost marginalize it.
Could we have cornerstones that instead of giving bonuses on opening glades that would also give bonuses retroactively for glades already opened?


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elroy b

Noticed that as well in my 5 hours of demo didnt pick the open glades cornerstones because of that since the other ones felt way better, so good point isnogood