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Production / consumption per minute tab

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Nick Petrov

It is really hard to keep in mind how many production/consumption building you need. Please, add the tab to see how many items are produced / used

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Sometimes I see some of my resources are being used by something, but I don't even know what. I have to review each of my building to find it out.


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Aron Pietron

Merged with: A menu showing what's consuming each ressource

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Michael Collins

You can currently search in the recipe tab by ingredients to see if/where e.g. “berries” are enabled.

Also, please see feedback.eremitegames.com/b/suggestions-feature-requests/production-consumption-per-minute-tab/


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easynam

Currently resources show current and average amounts. It would be nice to also be able to see stats like the amount of the resource produced, consumed, and processed (used in recipes) in the last minute. These would make it easier to understand how each resource is being used.


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Aron Pietron

Merged with: More resource stats

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Gautier Blandin

Add a panel where we can easily see a recap of resource consumption in the settlement (food per min for the villagers, how much base material the industry consumes, what building consumes what material, etc...)
For example, as of now, it's very easy to start producing some material we only need a small or medium amount of, forget about it, and waste a lot of materials because we don't remember it.


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Aron Pietron

Merged with: Ressource consumption UI

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Sparra

Something like this I think would be perfect for when the player clicks on the warehouse buildings! Right now there's very little reason for a player to click on them, as while it shows all the resources the town has, it kinda has them all jumbled together and without the green/red borders that the resources at the top of the screen have.

Even simply organizing the resources by their types and having them all displayed in the warehouse window (as opposed to having to click through all the tabs at the top of the screen) would be a big improvement for helping to get an overall view of your town's economy.


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It would be great to be able to filter/organize the warehouses in different ways. Ie. filter just base materials, organize by count, organize by consumption per minute.


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Michael Collins

There's this suggestion which sounds similar to your request? feedback.eremitegames.com/b/suggestions-feature-requests/production-consumption-per-minute-tab/


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Emw

+++ just want to know how many cranes income i have in cycleyearmin whatever - make impossible planing


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easynam

oh, seems this is close to an existing suggestion, i didnt do a good enough job searching i guess feedback.eremitegames.com/b/suggestions-feature-requests/production-consumption-per-minute-tab/


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Luke | Eremite

Merged with: Average Production/Consumption

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Cpeel97

Sometimes it’s hard to tell if I’m producing enough food, or how much more wood I need to be getting. An average production or consumption per minute instead of just “average” could be nice.


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Bernardo Tonasse

That's the single most wanted feature missing from this game for me


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Michael Collins

Frostpunk has an "economy" report, where it lists each of the resources - where they are produced, how much they are consumed, etc. They are grouped into useful categories (food, building mats, fuel, etc.)

However, Frostpunk has a much more simple resource list compared to ATS, so presenting this data would be a bit more challenging.


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Factorio has the best graphs for this imo, no matter the absurd quantity of stuff produced and consumed, it's very easy to sort by category, filter for specific resources/items, you can toogle/untoogle lines on the graph.. and even check the graph for theast 5s/minute/10 minutes/hour/since the beginning.. it's AMAZING


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Nick Petrov

Exactly this.