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Reserve resources for fire

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Oliver

Often, I will run out of wood due to using large amounts of it for construction and planks, especially in the early game, the time when you rely most on wood for keeping the fire lit. This causes my fuel reserves to plummet, forcing me to either
a: micromanage the use of wood by enabling/disabling recipes and construction
b: overinvest in woodcutter's camps
or c: quickly rush an alternate fuel source
While I do like the tension created by having a critical building material also be an essential supply, I think that the current ways of dealing with it are not great. Option a creates bad gameplay patterns (in my opinion), option b is dissatisfying because it feels sub optimal, and option c is not always possible, depending on the map. So, I think it would be great if there was a way to set a minimum amount of an ingredient to be kept at all times to ensure you can always keep the fire lit. A similar concept could be applied to basic food supplies, but I personally find it less necessary.

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Aron Pietron

Status changed to: Done

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Aron Pietron

Hi! You can already do this. Simply select a warehouse in your settlement, and on the resource list, set a "minimum" value for a particular good. This will prevent workers from taking the good if its quantity is below that value.