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Use any item for recipe

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James Wilczewski

Sometimes I don't care what good the villagers use to make something, and I don't want to manage using stone vs using clay for example so it would be great to have an "any good" option.

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Aron Pietron

Status changed to: Done

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TelHurin | Eremite

Status changed to: In progress

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Nick Petrov

To be short: is it possible to have a chekbox, which auto switch recipes to the existent goods?

For sure, experienced players can maintain supply chain in mind. But since you are a beginner, maybe it is useful to give an option to auto-utilize of the goods you have?


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Luke | Eremite

Merged with: Auto use of existent good

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TelHurin | Eremite

Status changed to: Under review

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TelHurin | Eremite

Status changed to: Planned

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Jon Boug

This is a nice suggestion and to go along with this, It would be nice if a little notice popped up when a building switches to a different resource. "Smithy 2 has begun using Copper Bars" etc


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Ruh ken

I have the same issue. I would prefer a priority based system though. (If there is enough clay use clay, if not use stone instead)


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